Thread:Knj00/@comment-4830404-20130603184232/@comment-4830404-20130608051206

Off topic but didn't want to start a new thread on your ever-growing wall :P

Can you please check out my blog with the new battle arena stuff and tell me what you think? I'm 100% sure that it's going to scare off the average user just because they see all the numbers. It's not too tough to understand but there are a lot of components and so it's a bit wordy as well.

Anyway, one concern is that it's going to be painfully obvious to TL that I was digging around the data.

My feeling is that I shouldn't go into that much detail on the main page. I have an idea of a "simple" version, without math, for the main page. Something that would help understand battles a little bit more but still not be specific to the point of showing all the numbers.

I have a few questions / answers to some issues in mind also.

1) Should I make a blog for people who are interested in the numbers?  I'm 50-50 on this.

2) Even though I have enough data to do it now, I refuse to make a tool to "calculate" the dragons with the highest chance of winning the match.  There is a slight element of randomness, so there is no 100% guarantee unless you use the ultimate attack.  You could always randomly crit for a victory even though you have a very low score, or you could get damage rolls on the low end even if you have the highest score.

Even if I put a disclaimer stating that the dragons only have the HIGHEST CHANCE of victory, not 100%, I'm sure that people will just ignore it and there will be tons of questions about "I used this dragon and it didn't work, why?" or "The calculator says this dragon was very bad for the matchup but I won in one shot!"

Am I wrong? Should I still be making something like this in spite of the comments that I *know* are going to come up?