Dragon Tales

Feature Overview

How it works...



Dragon Tales Archive

*Complete all Chapters of the Dragon Tales events to earn new dragons and learn about the origins of the Dragon Isles along the way!

*New prize after completing each chapter!

***Note*** Players with lower level accounts will experience some act differences depending upon an unknown combination of factors.

14th= Shattered Sky
 * Shattered Sky  Event is available at level 15.

Dragon Tales: Shattered Sky

 * The warm summer air lifted the Sunlight Dragon as he traveled upon up currents, soaring over the Dragon Isles below. Dragons all over the Isles were busy collecting food, playing with one another, and training in the Arena. It was a perfect day; or it seemed to be. A strange glint caught the Sunlight Dragon's eye. In the middle of the sky there seemed to be a shimmering jagged line...


 * The jagged line caught the light and looked almost as if it were a crack in glass... but this crack was in the sky. There's no way that there could be a crack in the sky; the only thing capable of breaking the sky is the one who made it, the Skyshatter Dragon. Sunlight's eyes must have been playing tricks on him, but as he got close and ran his paw over the line, it was undeniably a crack. The Sunlight Dragon froze in midair; the sky was breaking...


 * Hoping this was only an isolated incident, the Sunlight Dragon zipped around searching for other cracks. Much to his dismay, there were more... many more. This couldn't be possible without the presence of the Skyshatter Dragon, and it hasn't been seen in ages. In fact, it was the Skyshatter Dragon who entrusted the Sunlight and his sister, the Moonglow Dragon, to protect the sky.


 * The cracks began to spread like spider webs across the blue sky. Sunlight frantically flew around trying to figure how to stop the cracks from spreading but it was too late. With a shattering clamor, Sunlight spun around and watched a large piece of the sky break away and plummet into the ocean below! The sky was falling! Where the piece of sky once sat, there was now a mysterious spinning nebula of darkness. Up above there was another shiny piece cascading towards the planet, but this time it wasn't the sky. It was a Sun Tear!


 * Long ago, the Skyshatter Dragon warned Sunlight and Moonglow that if the sky ever fell, the pieces would be impossible to find without a mixture of Sun and Moon Tears. These celestial bodies would cry at the sight of the magnificent sky falling down. He swooped down and caught the warm tear, then swiftly changed course to warn his sister.


 * As Sunlight neared the horizon point of dawn, his sister, the Moonglow Dragon, was already waiting for him. In her hands he could see a Moon Tear and knew that the worst was yet to come. They agreed to collect as many tears as they possibly could to find the fallen pieces of sky, but more importantly they would have to find and stop the cause of the destruction!


 * As the two raced across the world collecting Sun and Moon Tears, Moonglow dragon stopped her brother and pointed up to a section of holes up above. Behind the shattered canvas of sky raced a magnificent-looking dragon, however its movements were odd and erratic, as if it didn't know where it was going or why. As the two neared the hole they were surprised to see that it was in fact, the Skyshatter Dragon! They couldn't believe that the creator of the sky would come back and ruin it with such reckless abandon, but something else was off as well...


 * The Skyshatter Dragon didn't seem like the old friend they once knew. Calling out to it barely triggered a reaction, and as they got closer they noticed that its eyes were glowing red when they used to be a light blue, the same color used to paint the sky itself. Any method of reaching out didn't work, but the Sunshine Dragon had an idea. When creating the sky, the Skyshatter Dragon used a complicated Solar Orrery to plan its creation. If they could recreate the artifact, they might be able to locate the fallen pieces and place them back in their proper places.


 * The two went off to create the Solar Orrery, fixing each piece into precise locations. The whole time the Skyshatter Dragon flew aimlessly behind the canvas of sky in the dark regions, running into it from behind causing more cracks to appear. As they came near completion, the device began to beep. Being unfamiliar with the functionality of the Solar Orrery, the two stepped back and watched as it began to project red circles all around the planet. Each red circle located a hole or sky shard, but one red circle seemed to follow something flying above; the Skyshatter Dragon. To the device, the Skyshatter Dragon was broken. Sunshine and Moonglow both had a small sigh of relief. They knew there was no way their friend would do such a thing, but the question now was, what was wrong with the Skyshatter Dragon?


 * Using Sun and Moon tears, the two placed several sky shards back to their rightful locations. Once several pieces were replaced, there seemed to be a wave of clarity that passed over the Skyshatter Dragon. It flew in place and looked at its surroundings, the glowing red eyes replaced by the beautiful sky blue. It had no idea why it caused such aimless destruction. It explained that it felt as if it was in a dark fog, a deep voice whispering dark thoughts into its mind. It almost seemed as if a spell was placed on the Skyshatter Dragon, but Sunlight and Moonglow must have broken it with their repairs. Looking around at all the holes in the sky, the Skyshatter Dragon apologized and vowed to repair the damage it had done. Sunlight and Moonglow smiled. Their old friend was back! The trio went off to reclaim all the missing pieces, but the lingering question of what darkness took hold of the Skyshatter Dragon couldn't be shaken...

13th= Arcane Age
 * Arcane Age  Event is available at level 15.

Dragon Tales: Arcane Age

 * The sun had just dipped behind the mountains when the Apprentice Dragon had an epiphany. Creating icicles and spawning sparks from the tips of its toes was hardly magic, more like parlor tricks. If the Apprentice was to gain any respect from the other dragons on the Isles, it would need to find a master magician to learn from!


 * Early the next morning, the Apprentice Dragon set out to find a master! The Magic Dragon seemed an obvious choice but was consumed in the performance of a summoning spell. Suddenly, the Apprentice felt a tap on its shoulder, "Are you seeking knowledge and power?" said the Mage Dragon. The Apprentice nodded eagerly. "Well, if I'm to consider taking you on as my pupil, you must first run some errands... errr... Embark on a great adventure!"


 * Being an apprentice is hard work! It wasn't very magnificent either... collecting energies, essences, and crystals was alright, but taking out the garbage and picking up groceries from the market?!? The magical talent of the Mage Dragon was undeniable, but when would the FUN lessons begin?


 * "You are a loyal dragon, though a bit impatient, my young apprentice. Today, we'll have some FUN! Let's spar!" Fireballs and icicles shot through the air, explosions boomed, and fireworks lit the sky for miles. "This is fantastic! I feel like I could take on the world!" exclaimed the Apprentice. "You should take that extra energy to the Battle Arena while I take a nap... I mean... meditate on magical... elements and runes and stuff," wheezed the Mage Dragon.


 * The skills of the Apprentice Dragon in the arena were improving at an incredible rate but there was still much to learn. The Mage Dragon appeared before its apprentice with a teetering tower of books, scrolls, and crystals. "In order to control magic, you must first understand the foundation of the Arcane Architecture. For if you don't, the magic will control YOU!" The Mage's words seemed overly dramatic but still resonated with the young Apprentice Dragon.


 * The Mage Dragon quietly approached its student, "My teachings have reached their end for you, my Apprentice... I now consider you my equal." The two dragons respectfully bowed to each other. There was more to learn but the pair would need to start a new and arduous journey together in order to graduate to the next stage of Arcane knowledge.


 * Studies and training continued but not only for the Apprentice Dragon but also its former master, the Mage Dragon. To progress to higher learnings, the two must locate long lost scrolls, runes, and ancient tomes. Even after these texts were found, they needed to be translated and deciphered. The process was grueling but the dragons fully supported one another throughout. There were still more clues to be found!


 * At last, the dragons understood what must be done to finally take their magical skills to the next level... they must summon the Prime Arcane Dragon! "I thought the stories about the Prime Arcane were only fairytales!" blurted the Apprentice Dragon. "If I'm understanding the ancient texts correctly, it's all true!" replied the Mage. The dragons must discover how to summon this archaic dragon!


 * "It states here that we must begin construction of an Elemental Altar!" the Mage dragon translated. The construction was already a tall order but the ancient texts also specified the ritual must be performed when the planets and moons are aligned... that's tomorrow! With only hours before this astrological anomaly, the two dragons frantically worked. "If we miss this, it will be years before we can perform the ritual again!!!"


 * With moments to spare, construction was complete! The Apprentice and the Mage Dragon joined hands, flapped their wings, and recited ancient words as the planets and moons drifted into place. A low rumbling slowly grew until the ground began to shake. With a flash of bright light, the Prime Arcane Dragon appeared before them. "We wish to become masters of magic and learn what only you can teach!" cried the Apprentice. "You and your master have conquered great difficulties in order to summon me to these isles once again. I have little to teach you that, together, you have not already learned but, I will join you on your journey, not as Master, but as Friend."

12th= Big Birthday Bash
 * The Big Birthday Bash  Event is available at level 11.

Dragon Tales: Big Birthday Bash

 * It started like any other day. Playful Dragon woke up, stretched his wings, and went out into the morning sun to harvest some Impruberries. The berries were as blue and as tasty as ever, the air was crisp and refreshing, and the atmosphere was lively on the Isles. Walking around his habitat, Playful Dragon couldn't help thinking he was forgetting something...


 * Was he forgetting a chore? Perhaps he planned to meet another dragon today? Or possibly there was an adventure that needed his skills? No, it couldn't be any of those. He wandered about scratching his chin and happened to look over at a calendar on the wall...


 * The calendar was all marked up, meaning it was time to flip to the new month, April. The Playful Dragon couldn't help but think that there was something incredibly important about April... It was the Dragon Isle's BIRTHDAY!


 * Playful Dragon frantically ran about. It's been four years since the new Caretakers landed on the Isles and helped the dragons grow and prosper. It was a time for celebration and it was up to the Playful Dragon this year to set it all up!


 * Invitations needed to go out to all the dragons and caretakers, party supplies needed collecting, and presents needed wrapping. Covered in tape and paper, Playful Dragon sighed, he would need some help!


 * Carrying a satchel full of invitations, Playful Dragon passed them out to each and every dragon that he saw. With each invite, the recipient smiled from ear to ear. They were all excited for the big birthday! Some asked if all the Prime Dragons would be able to attend, but what Playful Dragon wanted to know is if the Supreme Dragon would attend the big birthday bash?


 * The Supreme Dragon was almost a legend to the dragons of the Isles. As the tales go, the Supreme Dragon was born to watch over and protect all dragons born on the Isles. There have been no confirmed sightings of the Supreme Dragon for many years, but perhaps it would show up for such a grand occasion?


 * More and more dragons arrived at the party, all bringing food, gifts, and large smiles. As Playful Dragon carefully placed some presents down amongst the others, the sudden explosion of a nearby cake startled him! Covered in bits of colorful frosting, Playful Dragon looked up to see the Surprise Dragon laughing hysterically. Playful Dragon couldn't help but smile; it wouldn't be a real party without this lovable dragon bursting out of every bush, present, and cake!


 * Everyone was pitching in to make this a birthday party to remember for years. The Creation Dragon watched the youngest dragons play. Dark Crystal crafted necklaces of precious stone. Zephyr filled the Jumpy Castle with air. Time Travel brought treats from next year's party. Nouveau did face paintings. Autumn danced about in a flourish of color. Spirit Queen told spooky stories while Beauty told fairytales. Queen brought lavish cakes. Arbiter refereed games and Magic Lamp granted small wishes. It truly seemed that every dragon was in attendance; all except the Supreme Dragon.


 * The final preparations were put in place and a giant cake was brought out with as many layers as there were years for the Isles. A Fire Dragon flew up top and lit the candles. After a lively rendition of a party song, every dragon on the isle blew out the candles together and cheered, "HAPPY BIRTHDAY!" Slowly but surely, all the dragons looked up above the cake. Against the sun there flew a mighty dragon with wings of warm, colored glass. The light that danced on the island below had a calming effect and Playful Dragon knew that everyone in attendance was in for a treat. The dragon landed by the cake, walked around it, and took a big bite out of it! There was no question that this was the Supreme Dragon, and it seemed to greatly enjoy the cake! All the dragons cheered once more as they dove in to claim a bite of cake. With one last chance to shock the others, Surprise Dragon burst out from the top and waved in glee. Happy Birthday Dragon Story! See you next year for more cake!

11th= Wondrous Wish
 * The Wondrous Wish  Event is available at level 20.

Dragon Tales: Wondrous Wish

 * Running from the Bright Bazaar guards was usually a simple task for Aladdin Dragon, but today they seemed tenacious in their chase. Weaving through the early morning crowds was second nature to him and every dark alley, high rooftop, and colorful shop just another landmark in his personal kingdom.


 * Ducking between a fancy rug storefront and spice shop, Aladdin melded into the darkness as his pursuers ran by. He was finally alone with a newly-acquired loaf of bread, and how delicious it smelled! Finding a perch upon some nearby rooftops, Aladdin enjoyed his meal and shared a few pieces with a group of young dragons. In the distance the reflective towers of the royal palace caught Aladdin's eye. Under the baking sun he wished he could step foot into the palace. He imagined all the changes he would make to better the country and live in luxury.


 * Aladdin must have fallen asleep under the warmth of the sun because a commotion in the streets below snapped him out of a dream. Scanning the bazaar, Aladdin spotted a dragon racing through the streets with a satchel slung over his back, spilling its shiny contents all over as he ran. Struggling to keep up were several guards and a distressed shop owner. It was a robbery!


 * The guards were in no shape to catch up to the robber, but Aladdin was faster, knew the streets better, and was excited to catch some entertainment! Leaping from rooftop to rooftop, Aladdin closed the gap between himself and the robber in no time. From his vantage point, Aladdin witnessed the thief lose his balance and crash upon the street below. A clattering of gold coins and trinkets spilled from his satchel. Scrambling to escape, the thief left behind the lost treasures and disappeared into the crowd. Looking to pick up the pieces, Aladdin swooped down and grabbed a few coins before setting his gaze upon a simple golden lamp...


 * Shortly after the encounter with the thief, the guards and shop owner caught up to the commotion. Without warning, the guards grabbed Aladdin and started to drag him off. He cried his innocence but they were unwavering in their incorrect accusation. The shop owner ran over and tried pleading with the guards that they had the wrong dragon, but they would not listen to reason. Giving up, the shop owner stood in the middle of the street, but before Aladdin lost sight of the shop owner, he swore he gave him a wink...


 * The prison cell beneath the palace stunk. Living on the streets of the Bright Bazaar was one thing, but this place was deplorable! Aladdin didn't belong here, but there was no one to plead his case to. Giving up hope he slumped down but, as he did, there was a clattering on the floor beside him. Sitting next to him in his cell was the simple golden lamp he saw earlier in the street. How did that get here? Then he remembered the wink the shop owner gave him. They must have slipped this lamp into his sash! But why...?


 * Meanwhile, it was another boring day beneath the reflective rooftops of the royal palace as Sultana Dragon meandered about. From her balcony she could oversee the Bright Bazaar, a place she was forbidden to visit without an entourage of guards, but often snuck off in disguise to explore. Everything about this day lead her to believe it would be another wasted day within the palace walls, that was until a terrible booming sound shook the whole tower! Looking around she spotted a strange purple and orange smoke lofting up from the location of the dungeons... She had to investigate!


 * Leaping from the balcony, Sultana swooped down to the dungeon doors before any guard was in sight. She snuck through the door and barricaded it from within. She was determined to claim this adventure for herself! Finding herself at the bottom of the dungeon stairs, Sultana spotted another dragon backing out of a cell with a baffled look upon his face. He glanced over at her and yelled to run, but before she could think, a monstrously large dragon made of magical smoke emerged through the bars of the cell and loomed over the two.


 * With mouths wide open, Aladdin and Sultana stood dwarfed by the floating dragon. She followed the dragon's long tail and noticed that it came to a fine point within a lamp. A lamp? A LAMP! This was a mythical genie! She turned to Aladdin and asked if he knew what he had stumbled upon. He shook his head, still unsure if the Magic Lamp Dragon were friendly or not. Before she could reply, the Magic Lamp Dragon's voice boomed. In a hypnotically lumbering voice it explained that the owner of the lamp would be granted a single wish.


 * Sultana's mind raced with all the possible wishes she would have asked for, but the wish wasn't for her. Aladdin's eyes seemed to sparkle and he opened his mouth. To Sultana's great dismay, Aladdin asked for a Treasure Hoard. Without hesitation the Magic Lamp Dragon made a mesmerizing gesture and the cells of the dungeon were flooded with a plethora of gold and gems! "Why ask for gold when he could have asked for an adventure?!" Sultana exclaimed. Aladdin seemed shocked; treasure seemed like the perfect wish! His life was filled with adventure; the Bright Bazaar was always bustling with excitement!

10th=

Forbidden Love 
 * The Forbidden Love  Event was available at level 23.

Dragon Tales: Forbidden Love

 * The Dame of Darkness Ruler of Shadow, wandered around her realm with a somber expression. Her heart was aching, not due to illness or distress, but because she longed for love. There was one she loved out there, past her realm of darkness, but he was forbidden..."


 * The love of her life was forbidden from her as he was the Lord of Light, ruler of the radiant realm, her complete and utter opposite. The rules of the world dictated that they each would reign over their respective lands and that neither would be able to cross over. Alone they would stand, leading their lands.


 * A messenger approached the Dame of Darkness with a letter. She exchanged several Twilight Tokens, the currency used in both realms, and accepted the envelope. The paper was dark, the seal white. The Dame of Darkness stood in awe as she looked down at a letter from the Lord of Light!


 * The letter was nothing the Dame of Darkness could ever have imagined. In the letter, the Lord of Light confessed his ceaseless thoughts of her and how he desperately wants the borders to come down between their lands and be with her! However, despite all their royal power, they could not be together...


 * The end of the letter contained a faint, almost invisible, postscript. The Lord of Light claimed there could be a way to unite the two! There is a place between both realms where the worlds of light and dark come crashing together. The Dawngate is the singular point where light and dark coexists, though it is known that no light or dark dragon can cross over, regardless of the near unity of the realms in that location.


 * Suddenly the Dame of Darkness remembers an ancient tale. The fable explains the creation of their worlds and, mentioned throughout the story, there are details about a dragon known only as: The Arbiter. This dragon is so powerful that it alone holds the realms of light, dark, and all else together. If this powerful dragon truly exists, it would be able to unite the Lord and Dame! She quickly pens a return letter and sends it off with her quickest disciple.


 * It didn't take long for the Lord of Light to respond to the Dame's letter. In his response, he believed that the story may hold the key to their happiness. The Lord of Light gave directions to meet him at the Dawngate, there they would need to locate an ancient ruin know as the Archway of Worlds. The archway could possibly open a door to the Arbiter Dragon!


 * The Dame's heart raced as she swiftly soared over her lands to the border and as soon as she landed, she saw him... The Lord of Light was waiting on the other side! The light gleamed off him in a near blinding fashion and she noticed that he had difficulty spotting her in the darkness. Despite this, they both knew the other was there and that alone seemed to make a world of difference.


 * The two rulers walked along the borderlands for what only felt like minutes but was, in fact, hours. Despite still being several meters away from one another, it felt as if they were together. Eventually the Dame of Darkness spotted a structure in the distance and the two dragons made haste. Immediately upon approaching the Archway of Worlds, there was a blinding light and a deafening sound! A mighty figure stood silhouetted in the now illuminated portal...


 * From within the swirling portal now formed within the Archway of Worlds, a mighty dragon with three heads emerged. It was immediately clear who this dragon was. One head was blind to the light and anchored the dark. On the other side there was a head blind to the dark, and anchored the light. In the middle there was a head that stood tall and proud, blind to neither, and anchored all else in the world. It was the Arbiter Dragon. Ready to make their case, the two dragons opened their mouths to speak but the Arbiter stopped them. With a purposeful motion, the Arbiter pointed to a statue immediately behind them. There was no way it was there when they approached, but there stood a statue of the Lord of Light and Dame of Darkness together. Shocked, the two spun around to find nothing. No Archway of Worlds. No Arbiter. In fact, it took a moment, but the two dragons realized there was no border... They raced toward one another and embraced for the first time and gazed deeply into each other's eyes. A new age of love was born and will last an eternity.

9th=  Royal Flush 
 * The Royal Flush  Event is available at level 11.

Dragon Tales: Royal Flush

 * Jaaaack!" The King's roar for his son echoed down all the corridors of the House of Cards Castle. The Jack Dragon heard the call and dashed through the halls to meet his father in the study. He entered the room so quickly that he slid into a grand bookcase causing it to tip and spill a pile of books all over the floor and on top of him.


 * Jack emerged from the book pile to see his father's disapproving look fade into a large toothy grin and immediately erupt into a full-belly-chuckle. The King helped Jack rise from the floor and walked him over to the large picture window. As they both gazed out the window their focus was drawn to the Family Tree in the center of the garden. The King leaned down and in his deep authoritative voice told Jack that he needed his help. "Helllllp with what?" squeaked Jack nervously...


 * The King wrapped one arm tightly around his son and told him that he wanted to plan a royal celebration for the Queen. One that would not only celebrate her unwavering devotion to the kingdom but also honor the rich family heritage that she holds so dear. "Jack, I need your help gathering some items to help unlock the secrets of our past and unveil the importance of your future."


 * The King grabbed one of the large dusty books that had fallen on the study floor. He flipped through the pages, stopping to show Jack illustrations of the items he needed to recover. When the King flipped to the end of the book, several pages were completely blank. Jack stopped his Father and asked him why nothing was written on the pages. The King smiled and said "Well my son, this is where your story begins."


 * The King told Jack that the missing pieces of the family history were contained on several Secret Scrolls. The scrolls were very precious and an enchantment was placed on them to keep them protected. When the scrolls fell into the hands of a rival king, the enchantment spell activated and the scrolls were scattered across the land. "You will have to search far and wide to retrieve all of them my son, but it will be worth it."


 * Jack collected some adventuring essentials like a map, compass, and toothbrush and was ready to set out for his quest when the King stopped him at the door. "My son, while you search for the scrolls remember that you are also writing a story of your own, Decks of Fate and Royal Regalia will be of special importance to your personal journey." Jack thanked his father for the advice and was on his way.


 * Jack's search for Secret Scrolls, Decks of Fate, and Royal Regalia took him on an epic journey. He visited strange lands, met some unusual friends, and learned a lot about himself and his heritage. He returned home from his adventures, sat down in the study and wrote his story in the blank pages of the dusty old book.


 * The King entered the study and welcomed Jack home, "You are a brave and true hero, my son." Jack told his father the tales from the Secret Scrolls and read the story he had written for himself from the dusty old book. "Son, I am so proud of you, now go read your story to The Family Tree, to seal your fate. Oh, and hurry, we still have a party to prepare for!"


 * The invitations have been sent to every Dragon in the land. The Royal event will soon take place at the House of Cards castle to honor the beautiful Queen and celebrate the heritage of the royal family. There would be a large feast and cakes so tall it was almost impossible to count the tiers. Jack and King proudly decorated the royal ballroom with gorgeous chests full of diamonds and added a few final touches to the decor because they knew it would impress their beloved Queen.


 * All the dragons in the land gathered in the grand ballroom and awaited the arrival of their Queen. The Queen entered the room soon after and was greeted by her loyal subjects with roaring fanfare. She gently kissed the King's cheeks and warmly hugged her son. She thanked them for uncovering the secret scrolls of her ancestors and throwing her such a wonderful party! After the last bits of cake had been eaten and all the Dragons had returned to their homes, the royal family walked to the garden and sat under the Family Tree. The tree had grown since they had last sat under its leaves. Its branches were fuller now and included the lost tales of the Secret Scrolls and the newly written stories of Jack.

Dragon Tales: Cursed Beauty

 * It was another dreary day within the dilapidated chateau. The Beast Dragon rumbled about, scratching the wooden bannisters as he passed by in boredom. Dust coated everything within the estate. The only sign of life were swaths of footprints caused by the Beast roaming about angrily.


 * The chateau once housed a beloved family of fair lords and ladies, yet that was ages ago. The only known inhabitant that remained was the Beast Dragon. With large horns and piercing eyes, anyone who saw him would turn tail and run away. His looks were scary, but his personality was a far worse crime. Rude, brash, and arrogant, the Beast was quite the unlikeable dragon.


 * From high up in the estate, the Beast Dragon caught a glimpse of movement in the rose gardens below. Between the violet-red rose bushes wandered the most gorgeous, brilliant, dragon he ever laid his eyes on. Her every movement was precise and light, as if she were the clouds above. The Beast rushed through the manor to find the Beauty Dragon.


 * As he tore through the unkempt keeps and corridors, the Beast Dragon passed a lone alcove and slowly stopped. The alcove stored just one item: a tall, ornate, mirror. A blanket was placed over its reflective surface years ago, now coated in dust. The Beast Dragon hesitated for a moment, but slowly grabbed the cloth and removed the blanket. Starring back at himself, the Beast Dragon's ire grew and grew until he punched the mirror, shattering the reflection of himself into dozens of smaller splinters. How could anyone love such a hideous creature?


 * Sulking in the dark, the Beast Dragon's attention moved towards a small, violet-red, rose petal that fluttered through a broken window. It traveled through the air between beams of sunlight speckled with dust particles. Landing gingerly in the palm of his outstretched paw, the Beast crushed the delicate petal between his massive claws. The flowers in the gardens below were a constant reminder of the individual who cursed him to this place and form ages ago. It was time to confront the Cursed Rose Dragon...


 * Running rampant through the chateau, the Beast was on the hunt for the Cursed Rose Dragon. As he flew furiously through the estate, his memory raced with thoughts of the Cursed Rose. Once a loyal servant of his family, the Cursed Rose Dragon placed a spell on Beast, turning him into the large monstrosity he is now. He told the Beast that his heart and personality had turned twisted and arrogant, unlike when he was a loving child, and the only way to help him was to curse him. To break the curse, Beast would have to prove that his personality was beautiful enough for one to love, but how could he do that when he looked so hideous!?


 * The search for the Cursed Rose Dragon seemed futile. No matter how fast or how hard he searched, he couldn't find his elusive nemesis. As he combed through the estate, Beast couldn't help but feel that he was being watched... No one was around, but the feeling of eyes lurking in the shadows couldn't be shaken. Discouraged and dejected, the Beast Dragon gave up his search. As he sulked in the garden, violet-red petals floated by in the breeze, and as if he appeared out of thin air, the Cursed Rose Dragon stood in plain sight, staring right at the Beast.


 * Beast lunged at the Cursed Rose Dragon only to crash through hundreds of petals. The Cursed Rose now stood where the Beast leapt. The Beast roared in fury, but the Cursed Rose was unmoved. In fact, the Cursed Rose Dragon almost seemed to pity the Beast. It explained to the large dragon that the curse wasn't meant to torture Beast, but to try and help him. To be loved by others starts on the inside, and the Beast Dragon clearly hasn't learned that yet. Cursed Rose glanced over Beast's shoulder, who then turned and saw the Beauty Dragon wandering through the gardens. If she would ever love the Beast, he would have to change his ways.


 * To gain the attention of the Beauty Dragon, who was wandering around the estate, Beast figured he must first clean up the chateau. He spent hours dusting, sweeping, and rebuilding to get the manor in a respectable state. All these years of neglect had taken its toll on the grounds, but after some hard work the Beast was surprised to see how good everything could look. The chateau was no longer dreary and grey, but warm and inviting. Beast took particular care to polish up the ballroom as well. Once everything was cleaned, he brought the broken mirror into the ballroom and sat there, reflecting on who he had become.


 * Joyous music played through the crisp air as the Beast Dragon danced to the steps of an ancient ballad. Humming to the music, eyes closed, a smile stretched across the Beast's face. He seemed to be in a world of his own, dancing through the ballroom until someone tapped him on the shoulder. His eyes shot open as he snapped back to reality by the visitor's interruption. Standing beside him was the Beauty Dragon, giggling to herself. The Beast Dragon blushed, having been caught dancing by himself. Before he turned in embarrassment, the Beauty grabbed him by the paw and pulled him to the center of the ballroom. There the two danced until the sun set on the restored chateau and blooming gardens. In the distance the Cursed Rose Dragon watched the two dancing in harmony and smiled. The Beast Dragon had finally become the dragon he was meant to be.

7th= Haunt on Hex Hill
 * The Haunt on Hex Hill  Event is available at level 23.

Chapter 1 (2 Acts)

1. Plant Impruberries (6). (Skip: 6) 2. Harvest Impruberries (6). (Skip: 6) Prize: 1 Banshee Dragon

Chapter 2 (2 Acts)

1. Raise your Banshee Dragon to level 4. (Skip: 4) 2. Complete 1 Haunted Halls. (Skip: 13 ) Prize: 500 16,000

Chapter 3 (2 Acts)

1. Win 2 Battle Arena Matches. (Skip: 55) 2. Harvest Firapples (8). (Skip: 10) Prize: 10,000

Chapter 4 (3 Acts)

1. Complete 1 Endless Research. (Skip: 25) 2. Raise your Banshee Dragon to level 7. (Skip: 7) 3. Breed a Banshee Dragon with another Dragon. (Skip: 20) Prize: 1 Lost Kingdom

Chapter 5 (4 Acts)

1. Harvest Pumpwings (5). (Skip: 25) 2. Complete 1 Haunted Halls. (Skip: 13 ) 3. Collect 40 Haunted Runestones from farms. (Skip: 40) 4. Breed a Banshee Dragon with another Dragon. (Skip: 20) Prize: 12,000

Chapter 6 (2 Acts)

1. Raise your Banshee Dragon to level 10. (Skip: 20) 2. Craft 1 Hex Scroll. (Skip: 65) Prize: 10

Chapter 7 (4 Acts)

1. Complete 1 Endless Research. (Skip: 25) 2. Have 1 Noble Crystal. (Skip: 90) 3. Raise your Banshee Dragon to level 11. (Skip: 22) 4. Win 4 Battle Arena Matches. (Skip: 105) Prize: 1 Ghost Armor Dragon

Chapter 8 (4 Acts)

1. Raise your Ghost Armor Dragon to level 4. (Skip: 4) 2. Harvest Buffbeets (6). (Skip: 12) 3. Win 3 Battle Arena Matches. (Skip: 85) 4. Collect 40 Haunted Runestones from farms. (Skip: 40) Prize: 12,000

Chapter 9 (3 Acts)

1. Raise your Banshee Dragon to level 12. (Skip: 24) 2. Raise your Ghost Armor Dragon to level 7. (Skip: 7) 3. Craft 1 Forgotten Throne. (Skip: 99) Prize: 10

Chapter 10 (4 Acts)

1. Harvest Impruberries (13). (Skip: 10) 2. Raise your Banshee Dragon to level 13. (Skip: 26) 3. Win 5 Battle Arena Matches. (Skip: 135) 4. Raise your Ghost Armor Dragon to level 10. (Skip: 295) Prize: 1 Spirit Queen Dragon

Dragon Tales: Haunt on Hex Hill

 * For hundreds of years, the lonely Banshee Dragon has wandered the halls of Hex Hill, the castle of an ancient kingdom long forgotten. Why she was there and why she could not leave were unknown, but as the years wore on, the solitude of her existence bored her. The Banshee Dragon decided it was time to leave the cursed castle she was trapped in.


 * The Banshee Dragon remembered a rumor from long ago about a spell that would allow the one trapped in the castle to escape during a Red Moon. It was important to first find when the next rare, Red Moon would be. As the Banshee Dragon explored the castle for clues... something was following her in the darkness...


 * She ran as fast as her feet would take her! Around corners and down dark passages, the Banshee Dragon lost her pursuer. As she made her way to the castle's main library, she couldn't help but wonder what it was that chased her, and why? All she knew is that as it ran, it made a horribly loud clanking sound...


 * Hours passed as the Banshee Dragon flipped through hundreds of books. The endless amount of tomes and texts seemed daunting, but what were a few hours when she was trapped for hundreds of years? Some time later she found what she was looking for, a book on the lunar cycles! Not only did it depict exactly when the next Red Moon would occur, it would occur in six days! It was time to get to work.


 * Books were piled up almost ceiling high around the Banshee Dragon. She was getting closer to her goal, but she felt a presence watching over her once more. From the corner of her eye, she spotted the menacing figure in the nearby doorway. She couldn't continue her research with this interloper, so she decided to go on the offensive. Striking out in the opposite direction, the Banshee dashed out of the room as a clattering of armor chased after her.


 * Running through the candlelit corridors, the Banshee Dragon began chanting an incantation to trap her pursuer. Left, then right, down dark and dangerous halls she weaved. Finally it was time. Spinning around she casts a spell of entrapment and with a flash of blinding light, the creature was captured! It was a dragon... or at least it was a living set of dragon armor? Either way, she had work to do. Leaving the armored creature behind, she returned to her work.


 * The Red Moon would rise in just 3 days time and she was no closer to figuring out how to break the curse. The curse was put on the souls of the dragons left in the castle, so to escape she would have to conduct the spell... but it seemed as if something major was missing from the equation. There was no way she alone would be able to cast such a powerful spell...


 * Almost at wits' end, the Banshee Dragon was hit with the answer like a ton of bricks. The curse was placed on all the dragons in the castle. She thought she was the only one left, but that suit of armor wasn't just a ghost, it was a Ghost Armor DRAGON! She hurried out of the library and found the Ghost Armor Dragon defeated and stuck in her spell. Upon a closer look, it was obvious that this dragon was stuck in this prison just as she was. She apologized and offered to release the dragon if it would assist her in trying to free them from this curse.


 * Weakened by the entrapment spell the Banshee Dragon placed on it, the Ghost Armor Dragon needed to regain its strength and more to assist in the ritual. The two practiced minor spells and spent countless hours pouring over texts and scrolls. Something still didn't add up. The spell should lift the curse of those trapped in the castle, but it says that only one dragon will emerge?


 * The Sun began to disappear beyond the horizon and the Red Moon would be there shortly. Both dragons were the most powerful they've ever been but how would only one of them leave this place if both were required to break the curse? That was it! They both needed to cast the spell, but the spell would bind them together into a stronger, more powerful dragon and as one they would leave the cursed castle! With the Red Moon high above the castle and in place, the time was now. With magical powers whirling around the two as they cast their powerful spell of freedom, an energetic blast tore through the castle, removing the curse and restoring the kingdom to its once glorious state. In the center of the library, with pages and scrolls fluttering back down to the ground, there stood a powerful and fierce creature. It was a banshee covered in brilliant armor, the two had combined to free themselves as the Spirit Queen Dragon!

6th= Humble Harvest
 * The Humble Harvest  Event was available at level 17.

Chapter 1 (2 Acts)

1. Plant Buffbeets (7). (Skip: 7) 2. Harvest Buffbeets (7). (Skip: 7) Prize: 1 Maple Dragon

Chapter 2 (2 Acts)

1. Raise your Maple Dragon to level 4. (Skip: 4) 2. Complete 1 New World. (Skip: 16) Prize: 10,000

Chapter 3 (3 Acts)

1. Harvest Impruberries (12). (Skip: 4) 2. Win 1 Battle Arena Match. (Skip: 25) 3. Breed a Water Dragon with another Dragon. (Skip: 15) Prize: 1 Apple Crate

Chapter 4 (3 Acts)

1. Breed a Fire Dragon with another Dragon. (Skip: 15) 2. Harvest Buffbeets (10). (Skip: 10) 3. Complete 1 New World. (Skip: 15) Prize: 21,000

Chapter 5 (2 Acts)

1. Raise your Maple Dragon to level 7. (Skip: 7) 2. Win 3 Battle Arena Match. (Skip: 85) Prize: 12,000

Chapter 6 (3 Acts)

1. Plant Eliteleeks (5). (Skip: 5) 2. Craft Nether Dust (1). (Skip: 25) 3. Breed a Light Dragon with another Dragon. (Skip: 15) Prize: 1 Plentiful Harvest

Chapter 7 (4 Acts)

1. Breed a Life Dragon with another Dragon. (Skip: 15) 2. Harvest Buffbeets (6). (Skip: 12) 3. Win 4 Battle Arena Match. (Skip: 105) 4. Raise your Maple Dragon to level 10. (Skip: 20) Prize: 1 Harvest Dragon

Chapter 8 (4 Acts)

1. Raise your Harvest Dragon to level 4. (Skip: 4) 2. Harvest Firapples (12). (Skip: 12) 3. Raise your Maple Dragon to level 12. (Skip: 12) 4. Complete 1 Hay Day. (Skip: 10) Prize: 10

Chapter 9 (3 Acts)

1. Raise your Harvest Dragon to level 7. (Skip: 15) 2. Win 5 Battle Arena Match. (Skip: 135) 3. Raise your Maple Dragon to level 13. (Skip: 39) Prize: 15

Chapter 10 (4 Acts)

1. Raise your Harvest Dragon to level 10. (Skip: 295) 2. Win 5 Battle Arena Match. (Skip: 135) 3. Complete 1 Hay Day. (Skip: 10) 4. Breed a Harvest Dragon with another Dragon. (Skip: 15) Prize: 1 Autumn Dragon

Dragon Tales: Humble Harvest

 * Deep within the forest, at the edge of summer's reach, there was a young, and perceptive Maple Dragon. A chill wind listed lazily through the trees and over the Maple Dragon. The breeze was unfamiliar, cold, and brought with it a fresh, yet, different scent.


 * Curiosity got the best of the little Maple Dragon as it followed the foreign breeze through the forest. Things seemed different. Things seemed... odd. The leaves on the trees constantly swayed in the cool wind and rustled with a different sound than usual.


 * The leaves appeared to be more brittle than usual, and their colors began to shift from bright greens to yellow and some orange. What was happening to the forest? Thing were changing right in front of the Maple Dragon's eyes!


 * A particularly strong gust of wind blew through the trees and the Maple Dragon watched as one yellow leaf broke from its hold and gently floated down upon its nose. The dragon stood in shock, staring at the fallen leaf that landed on its snout. This couldn't be good, could it?


 * Why were things changing right in front of the Maple Dragon's eyes?! It needed answers, and before all the leaves fell off their trees! The Harvest Dragon would know what was happening! It was usually out and about this time of year.


 * The further the Maple Dragon traveled, the more changes it saw. Leaves were far from their vibrant greens and now displayed shades of yellow, orange, and red. Time seemed to be running out.


 * Breaking past the edge of the forest, the Maple Dragon crossed fields of tilled earth and bundles of wheat. After some time in the open, the Maple Dragon found a field full of golden wheat. As it approached it noticed that the field was swiftly being taken down, pieces of stalk and grain flying all about!


 * As the torrent of golden crops came closer and closer, the Maple Dragon grew hesitant. Leaping high above the crops and landing gingerly in front of the Maple Dragon stood the flowing, golden form of the Harvest Dragon.


 * The Harvest Dragon wasn't entirely sure of the changing of leaves that the Maple Dragon spoke of, but it knew of another dragon that would likely answer its question. Heading back into the forest the two searched for the Autumn Dragon, a dragon who the Harvest claims is the master of change.


 * All around the two dragons the forest was different. Where once the Maple Dragon feared the change, it now found it picturesque and lovely. The air around them was filled with falling amber leaves, landing softly at their feet and carpeting the forest floor in warm colored blankets. The Autumn Dragon was found in the center of all the change. In fact, the Autumn Dragon was causing it! It explained to the Maple Dragon that change was a good thing. It allows one to reinvent themselves, better themselves, and start afresh. That was why the seasons change, so that the island could become a better place!

5th=

Art Gala
 * The Art Gala  Event was available at level 17.

Chapter 1 (3 Acts)

1. Plant Buffbeets (7). (Skip: 7) 2. Harvest Buffbeets (7). (Skip: 7) 3. Visit 2 Community Members. (Skip: 7) Prize: 1 Splatter Dragon

Chapter 2 (3 Acts)

1. Harvest Impruberries (6). (Skip: 6) 2. Feed your Splatter Dragon (15 times). (Skip: 15) 3. Harvest Firapples (7). (Skip: 14) Prize: 410 21,000

Chapter 3 (3 Acts)

1. Breed a Forest Dragon with another Dragon. (Skip: 15) 2. Feed your Splatter Dragon (15 times). (Skip: 15) 3. Complete 1 Practice Makes Perfect. (Skip: 15) Prize: 5

Chapter 4 (2 Acts)

1. Craft a Blue Hedge. (Skip: 20) 2. Win 2 Battle Arena Matches. (Skip: 55) Prize: 1 Work in Progress

Chapter 5 (4 Acts)

1. Spend 300,000 Coins on Decorations. (Skip: 10) 2. Raise a Splatter Dragon to Level 7. (Skip: 7) 3. Harvest Pumpwings (7). (Skip: 17) 4. Breed a Light Dragon with another Dragon. (Skip: 15) Prize: 10,000

Chapter 6 (3 Acts)

1. Breed a Magic Dragon with another Dragon. (Skip: 15) 2. Raise a Splatter Dragon to level 10. (Skip: 30) 3. Win 3 Battle Arena Matches. (Skip: 85) Prize: 1 Comic Dragon

Chapter 7 (4 Acts)

1. Complete 1 Practice Makes Perfect. (Skip: 15) 2. Raise a Comic Dragon to Level 4. (Skip: 4) 3. Craft a Blue Hedge. (Skip: 30) 4. Breed a Night Dragon with another Dragon. (Skip: 15) Prize: 410 21,000

Chapter 8 (4 Acts)

1. Breed a Virtue Dragon with another Dragon. (Skip: 15) 2. Raise a Comic Dragon to Level 7. (Skip: 15) 3. Craft a Red Hedge. (Skip: 20) 4. Win 4 Battle Arena Matches. (Skip: 95) Prize: 1 Masterpiece

Chapter 9 (4 Acts)

1. Win 5 Battle Arena Matches. (Skip: 135) 2. Complete 2 Practice Makes Perfect. (Skip: 30) 3. Raise your Splatter Dragon to level 13. (Skip: 10) 4. Feed your Comic Dragon (10 times). (Skip: 30) Prize: 15

Chapter 10 (4 Acts)

1. Craft a Red Hedge. (Skip: 20) 2. Raise a Comic Dragon to Level 10. (Skip: 295) 3. Complete 1 Practice Makes Perfect. (Skip: 15) 4. Win 5 Battle Arena Matches. (Skip: 135) Prize: 1 Nouveau Dragon

Dragon Tales: Art Gala

 * Somewhere on the island there is a young Splatter Dragon who finds beauty in everything it sees. Appreciating everything that life has to offer, the Splatter Dragon wants to give back and create inspiring art for others to see.


 * With paintbrush in hand, the Splatter Dragon eagerly started putting color to canvas. With hundreds of brushstrokes and empty paint tubes, the dragon is left with...well, nothing impressive. This isn't as easy as expected!


 * Down but still determined, the Splatter Dragon dedicates all of its time to practicing and perfecting its craft. New inspiration would be required, so it sets off to take in new and beautiful landscapes!


 * Painting after painting, the Splatter Dragon slowly gained an understanding of the fundamentals and it showed on the canvas. A passing dragon applauded the Splatter Dragon's work and informed it that they should prepare a piece to show the Nouveau Dragon who was going to make an appearance at a local art gala.


 * The Nouveau Dragon was regarded as one of the finest art aficionados in modern history! If the Splatter Dragon wanted to impress it, it would have to find an art mentor to push it to its creative limits and understand all there is to art and inspiration.


 * Looking far and wide, the Splatter Dragon located a dragon whose reputation on line work was talked about far and wide. Approaching the Comic Dragon took a great deal of courage, but the bravery paid off. The Comic Dragon agreed to teach the Splatter Dragon as long as it was willing to learn new and different art styles.


 * With pens, pencils, and paints, the Splatter Dragon worked from dusk till dawn learning new art techniques and exploring creative freedom in a variety of mediums. The world around it was an infinite source of inspiration just waiting to be captured onto a canvas.


 * Day in and day out the two dragons practiced. Finding an affinity to the paintbrush and canvas, the Splatter Dragon decided to focus on painting a portrait. One evening, just days away from the Nouveau Dragon's arrival, the Comic Dragon found the Splatter Dragon sleeping over a finished piece so beautiful and majestic that it knew it would be a masterpiece!


 * All the hard work started to pay off. The Splatter Dragon framed its most recent work and compared it to the first work in progress. It had come a long way. Now it was up to the Splatter Dragon to display its whole body of work at the Art Gala and hope that something would catch the Nouveau Dragon's eye! The day had arrived and many gala-goers applauded the Splatter Dragon for its versatility and commitment to the arts as they perused the plethora of work.


 * Over the crowd viewing the masterpiece, the Splatter Dragon noticed someone examining the old work in progress leaning in the corner. Approaching the smiling dragon, the Splatter was shocked to realize it was the Nouveau Dragon! Fear struck its heart as the art master was looking at its first piece! The Nouveau Dragon clearly caught this and laughed joyfully. It explained to the Splatter Dragon that while its masterpiece was truly a work of art, it was more interested in the journey the Splatter Dragon took to get there. The work in progress was a timeline of dedication to the arts, a timeline the Nouveau Dragon wanted to be a part of moving forward! The Splatter Dragon did it, but there was always more to learn, more to paint!

4th=

The Time of Dragons
 * The The Time of Dragons  Event was available at level 23.

Chapter 1 (3 Acts)

1. Plant Firapples (2). (Skip: 2) 2. Harvest Firapples. (Skip: 2) 3. Visit 2 Neighbors. (Skip: 4) Prize: 1 Astro Dragon

Chapter 2 (3 Acts)

1. Harvest Buffbeets (3). (Skip: 3) 2. Visit 3 Neighbors. (Skip: 6) 3. Feed your Astro Dragon (20 food). (Skip: 3) Prize: 410 21,000

Chapter 3 (3 Acts)

1. Complete 1 To Infinity and Beyond Adventure. (Skip: 15) 2. Raise an Astro Dragon to Level 4. (Skip: 7) 3. Craft a Spell Scroll. (Skip: 6) Prize: 12,000

Chapter 4 (4 Acts)

1. Raise an Astro Dragon to Level 7. (Skip: 7) 2. Harvest Impruberries (35). (Skip: 10) 3. Win 2 Battle Arena Matches. (Skip: 55) 4. Complete 1 To Infinity and Beyond Adventure. (Skip: 15) Prize: 1 Launch Pad

Chapter 5 (3 Acts)

1. Complete 1 To Infinity and Beyond Adventure. (Skip: 15) 2. Win 3 Battle Arena Matches. (Skip: 85) 3. Raise an Astro Dragon to level 10. (Skip: 75) Prize: 1 Portal Dragon

Chapter 6 (4 Acts)

1. Complete 2 To Infinity and Beyond Adventure. (Skip: 25) 2. Win 3 Battle Arena Matches. (Skip: 85) 3. Breed a Light Dragon with another Dragon. (Skip: 15) 4. Feed your Portal Dragon (20 food). (Skip: 3) Prize: 25

Chapter 7 (4 Acts)

1. Breed an Air Dragon with another Dragon. (Skip: 15) 2. Raise a Portal Dragon to Level 4. (Skip: 4) 3. Complete 1 To Infinity and Beyond Adventure. (Skip: 15) 4. Spend 300k Coins on Decos. (Skip: 20) Prize: 15

Chapter 8 (4 Acts)

1. Complete 1 To Infinity and Beyond Adventure. (Skip: 15) 2. Win 2 Battle Arena Matches. (Skip: 55) 3. Raise a Portal Dragon to Level 7. (Skip: 7) 4. Breed a Water Dragon with another Dragon. (Skip: 15) Prize: 1 Time Portal

Chapter 9 (4 Acts)

1. Breed a Magic Dragon with another Dragon. (Skip: 15) 2. Complete 3 To Infinity and Beyond Adventure. (Skip: 35) 3. Raise an Portal Dragon to level 9. (Skip: 9) 4. Win 4 Battle Arena Matches. (Skip: 95) Prize: 410 21,000

Chapter 10 (4 Acts)

1. Craft a Spell Scroll. (Skip: 20) 2. Win 5 Battle Arena Matches. (Skip: 135) 3. Raise a Portal Dragon to level 10. (Skip: 315) 4. Complete 1 To Infinity and Beyond Adventure. (Skip: 15) Prize: 1 Time Travel Dragon

Dragon Tales: The Time of Dragons

 * The coming of the Prime Dragons was celebrated and cherished by all on the Dragon Isles, but one young Astro Dragon became concerned upon their arrival. With the reemergence of such ancient dragons from a time lost, what would that mean for the future dragons and the Isles? The Astro Dragon worried that one day there would be a world without dragons, one where their existence would be myth, and so it decided to find the answer on its own.


 * Legends speak of a dragon capable of not only traveling the far distances of space, but time itself. The Time Travel Dragon would know what the future of the dragons held. The fabled dragon was out there somewhere, it must be!. The young Astro Dragon heard tales of other dragons capable of leaving the planet's orbit, but such talented dragons were out of reach. To break clear of the planet's gravity well and enter space, the Astro Dragon trained alone for months, leaping off mountain tops and soaring through the air at sound-breaking speeds.


 * With a heart full of courage and sight set on the prize, the Astro Dragon readied itself on the launchpad. A countdown was held over a series of loudspeakers. Three... "I have to break out of the atmosphere" ...two, "I must find someone who can locate the Time Travel Dragon" ...one, "The answers are out there!" With mighty flaps of its wings, the Astro Dragon soared higher and higher in the sky. The sun glared as all the other dragons cheered!


 * Space! Flying through the vacuum of space was nothing like the Astro Dragon imagined it would be. Taking some time to enjoy the newfound freedom of space he circled around the moon and passed by a Planet Dragon, waving while zooming away. While the flight was enjoyable, the Astro Dragon knew there was a long trip ahead. Somewhere out there the answers were waiting, and so the Astro Dragon flew away, deep, deep into the darkness.


 * What felt like eons passed. Stars drifted away and planets seemed to avoid the Astro Dragon's path altogether. It was cold and lonely; the Astro Dragon was lost. Slowly floating into the unknown it began to doubt its quest. What if there was nothing out here? What if dragons would one day just be stories told to children? These dark thoughts permeated the dragon as everything turned black. Suddenly there was a flicker of bright light. A small circle of intense colors immediately opened up and out of it flew the front half of a never-before-seen dragon The foreign dragon's attention snapped to the Astro Dragon and said, "There you are. I've been looking everywhere for you little one."


 * The Portal Dragon explained that it was visited by the legendary Time Travel Dragon long ago and it told them that they would one day find the Astro Dragon and help it on a great quest. Having left a planet's orbit was one thing, but traveling through holes in space was another thing altogether! The Portal Dragon gave praise for being a quick learner as they jumped to the farthest reaches of space and alternate dimensions.


 * The Portal Dragon's capability to jump between vast distances proved incredibly helpful as the two dragons searched the cosmos for the answers the Time Travel Dragon held. In their conversations the Portal Dragon explained that it was trying to develop a method that would allow dragons to easily travel far distances. Stationary portals placed on the Dragon Isles and elsewhere could make future quests, such as the Astro Dragon's search much easier.


 * The two dragons flew past colorful worlds and galaxies that awed the Astro Dragon. As the two dragons flew toward one of the brightest suns either had witnessed, all light was sucked into a small black sphere. The space around them seemed to shake as the sphere pulsed and released a torrential flood of color and light...


 * Out of the bright center emerged one of the most elegant dragons that it had ever seen. It was the fabled Time Travel Dragon! All of the Astro Dragon's questions raced through its head and it didn't know where to start. The Portal Dragon laughed and told the Astro Dragon to start with its question about the arrival of the Prime Dragons.


 * With a reassured voice the Time Travel Dragon explained to the brave Astro Dragon that the emergence of the ancient Prime Dragons wasn't a bad omen, but instead a symbol of a golden age for all dragons. As long as they took care of one another and the world around them, they would be welcome to stay forever. Expecting her to leave as soon as it came, the Astro Dragon was surprised to hear that the Time Travel Dragon would accompany the two back to the Isle and stay there to witness the new age of dragons.

3rd=

Wild Winds
 * The Wild Winds  Event was available at level 23.

Chapter 1 (3 Acts)

1. Plant Buffbeets. (Skip: 1) 2. Harvest Buffbeets. (Skip: 1) 3. Visit 2 Neighbors. (Skip: 4) Prize: 1 Amphora Dragon

Chapter 2 (3 Acts)

1. Feed your Amphora Dragon (20 food). (Skip: 1) 2. Visit 3 Neighbors. (Skip: 6) 3. Craft a Spell Scroll. (Skip: 20) Prize: 410 21,000

Chapter 3 (3 Acts)

1. Raise an Amphora Dragon to Level 4. (Skip: 3) 2. Complete 1 Ancient Amphora. (Skip: 20) 3. Craft a Dragon Topiary. (Skip: 25) Prize: 1 Skyward Wind Statue

Chapter 4 (3 Acts)

1. Win 3 Battle Arena Matches. (Skip: 90) 2. Raise an Amphora Dragon to Level 5. (Skip: 10) 3. Complete 1 Ancient Amphora. (Skip: 20) Prize: 1 Airy Amphora

Chapter 5 (4 Acts)

1. Breed a Light Dragon with another Dragon. (Skip: 20) 2. Raise an Amphora Dragon to level 7. (Skip: 15) 3. Complete 2 Ancient Amphora. (Skip: 40) 4. Win 4 Battle Arena Matches. (Skip: 120) Prize: 12,000

Chapter 6 (5 Acts)

1. Breed a Night Dragon with another Dragon. (Skip: 20) 2. Spend 100k Coins on Decos. (Skip: 20) 3. Complete 3 Ancient Amphora. (Skip: 60 4. Win 5 Battle Arena Matches. (Skip: 150) 5. Raise an Amphora Dragon to level 9. (Skip: 78) Prize: 25

Chapter 7 (4 Acts)

1. Craft a Spell Scroll. (Skip: 20) 2. Win 6 Battle Arena Matches. (Skip: 180) 3. Raise an Amphora Dragon to level 10. (Skip: 387) 4. Complete 1 Ancient Amphora. (Skip: 20) Prize: 1 Zephyr Dragon

Dragon Tales: Wild Winds

 * Ages ago in what was called the time of Heroic Dragons, there was a free spirited, yet mischievous Zephyr Dragon. Lords of all the land set out a challenge to the strongest, fastest, and wisest of dragons to capture the elusive Zephyr Dragon. They claimed it would play tricks on them and they wanted to get it out of their lands.


 * The Zephyr Dragon was harder to capture than anticipated. The strongest dragons couldn't wrangle it. The fastest dragons couldn't catch it. The wisest dragons couldn't outwit it. Yet a humble dragon caught the wild hearted Zephyr with nothing but an amphora vase. Earning the respect of all the other dragons, the new hero was named the Amphora Dragon.


 * The story of the Zephyr has been lost to most dragons throughout the ages, known only to a young descendant of the original Amphora Dragon from the Venerable Vault, the long forgotten realm that contained the Zephyr Dragon. The ancient amphora vase that helped capture the dragon was found broken and its pieces scattered across the land which means it's this young Amphora Dragon's duty to search for clues and scour the Dragon Isle to rebuild the vase. Tradition dictates that the Amphora Dragons are the keeper of the Zephyr Dragon and if it ever escaped they would track it down and bring it back.


 * Tracking down clues to the whereabouts of the Zephyr Dragon are important, but the Amphora Dragon knows that it must also train. Mind, body, and soul must be attuned to have a chance at capturing the reclusive counterpart.


 * Looking for assistance in its quest, the Amphora Dragon seeks out like-minded dragons to befriend and help lure the Zephyr out of hiding. As it continues to train and perfect its skills, it knows that it must retrieve more pieces of the original amphora vase to reconstruct the ancient relic.


 * With friends, strategy, and luck on its side, the Amphora Dragon has caught the trail of its counterpart. While it playfully teases its pursuer, the Zephyr Dragon is unknowingly lured into a labyrinth of the Amphora's design. The time is near, the Zephyr Dragon will be tamed again after thousands of years!


 * Clever as it is, the Zephyr Dragon remembered being in the same situation thousands of years ago and began to laugh. It encircled the Amphora Dragon and playfully spoke to it, revealing that all those years ago it wasn't captured by the Amphora Dragon's ancestor; it became friends with it. The secret method of taming the wild Zephyr Dragon wasn't about brawn, brains, or speed, it was about accepting the Zephyr Dragon for who it was, and welcoming it into its home in the Venerable Vault. The Amphora Dragon, now fully grown and experienced, began to laugh as they exchanged stories of their chase and found their way back to their familiar home in the Venerable Vault.

2nd=

Restoring The Dark Crystal
 * The Restoring The Dark Crystal  Event was available at level 11.

Chapter 1 (3 Acts)

1. Plant Impruberries. (Skip: 1) 2. Harvest Impruberries. (Skip: 1) 3. Visit 2 Neighbors. (Skip: 2) Prize: 1 Sorceress Dragon

Chapter 2 (3 Acts)

1. Feed your Sorceress Dragon. (Skip: 1) 2. Harvest Buffbeets. (Skip: 1) 3. Craft a Spell Scroll. (Skip: 6) Prize: 410 21,000

Chapter 3 (4 Acts)

1. Raise a Sorceress Dragon to Level 3. (Skip: 3) 2. Play with dragons on other islands (4). (Skip: 4) 3. Complete Romancing the Crystal. (Skip: 18) 4. Harvest Pumpwings. (Skip: 10) Prize: 1 Dark Crystal Ball

Chapter 4 (4 Acts)

1. Mate a Forest Dragon with another Dragon. (Skip: 5) 2. Win 2 Battle Arena Matches. (Skip: 60) 3. Raise a Sorceress Dragon to Level 5. (Skip: 10) 4. Complete Mapping the Island. (Skip: 24) Prize: 410 21,000

Chapter 5 (4 Acts)

1. Mate a Charm Dragon with another Dragon. (Skip: 5) 2. Win 3 Battle Arena matches. (Skip: 90) 3. Raise a Sorceress Dragon to level 7. (Skip: 15) 4. Complete Romancing the Crystal (2 times). (Skip: 36) Prize: 1 Sorceress' Spellbook

Chapter 6 (4 Acts)

1. Mate a Night Dragon with another Dragon. (Skip: 5) 2. Win 4 Battle Arena matches. (Skip: 120) 3. Raise a Sorceress Dragon to level 9. (Skip: 96 4. Complete Romancing the Crystal (3 times). (Skip: 54) Prize: 10 Mystic Maps

Chapter 7 (4 Acts)

1. Spend 300,000 Coins on Decorations. (Skip: 20) 2. Complete Romancing the Crystal (3 times). (Skip: 54) 3. Raise a Sorceress Dragon to level 10. (Skip: 398) 4. Win 5 Battle Arena matches. (Skip: 150) Prize: 1 Dark Crystal Dragon