Talk:World Event/@comment-25244228-20160220030731/@comment-27957947-20160322021608

I totally agree with what you said about the rate of new dragons. Free stuff is always a cool, but it seems that with these frequent events, TL is pushing too hard to create dragons to fit into a certain, chosen theme. The result is often unattractive or cheesy dragons, and a few of them released at a time. It's too much.

I'd love the opportunity to breed or win many of the older dragons that I have missed. There are so many beautiful, expired dragons! But, from TL's perspective, New Dragons = Players spending money to get them. And, if they expire a dragon quickly, players have to pay to get it.

The Battle Tournaments and Dragon Tales seem to be purposely designed as money grabs. While I do not mind spending real money to support a game I enjoy playing, this game is over the top. So much gold is required for items and progress, it makes me NOT want to spend my money. $50 for 1400 gold is ludicrous when expired dragons cost between 800-2000 gold apiece. 12 gold for one mining bomb? No, thanks.

I've played this game for years, it was one of the first games I downloaded when I got my iPad. But, I can only do it for a few months at a time. Then, I have to take a very long break. Without spending lots of money on gold, this game is long on frustration and disappointment and short on satisfaction.

Making some small adjustments (shortening the long breeding times on common dragons, adding a second Evolution Temple, adding the ability to store/sell eggs withot hatching them, ditching the pop-up ads for other TL games, etc...) would make the game a lot more fun, but I think TL is only interested in profits. And that is a shame. Good companies can balance making a nice profit and long term customer satisfaction.