Talk:World Event/@comment-25462635-20190101210852/@comment-27957947-20190104085444

I'm feeling the same way. :( I hardly played last month and didn't miss it. The other day, when I updated my checklist for the first time in like 6 weeks, was surprised to see I only had 10 new dragons to add ... and then realized it's crazy that my first thought was it's only 10 dragons! Before S8 lost their minds, 10 new dragons in a month and a half would have been quite a respectable haul. Nowadays, I can't even name/recognize half the new dragons on sight. There are just so damn many, so fast, I feel no attachment to them.

I do still have most of the marble key expansion space to clear, but feel like- why bother? Each new space is going to be filled before I can craft 5 more keys towards the next space. Not trying for event dragons makes more sense at this point. And that sucks. The key expansion area feels like a stalling technique designed to retain whales for a few more months in a dying game. It's so absurdly, irrationally inefficient, there's got to be something beyond "let's give the players some more space!" behind it.

I also don't get why they won't make the lower parts of the Arctic into a non-Arctic climate where regular habitats can be placed. Then create a another new land mass (or two) we have to travel to. One of my other long time, older mobile games also hit the wall of space/expansion issues and that's how they solved it (the Mountain, Swoof Planet, and Grove in Smurfs' Village). It worked out great. We know S8 can do it because they made the Arctic.