Thread:Knj00/@comment-24713723-20160512143154/@comment-24713723-20160518002802

Hi KNJ

I have a multi facet approach the getting the earning rates. I have identified all the earning patters for the dragons. (There  are currently 190 distinct patterns).

Once I have at least two values I can normally project the value for the others. If once I have two values and the pattern projection isn’t unique I will wait for additional values before I make any changes. A lot of the 190 patterns haven’t been used in ages (I think that TL became very lazy with them after the start of Dragon Story).

Of the 714 dragons there are 12 patterns that account for 326 (33.1%) dragon earning rates and on the other extreme there are 106 (14.8%) dragons with unique earning patterns.

The most used 30 patterns account for 449 earning rates at this point.There are also a few that only have a variance for one or two particular rates at a certain level.

As for the source of the earning rates, well that is normally our fellow Wikia Dragon Story contributors. I generally go through the posting on the web site and look for where people have updated the dragon earning rates and I use this to update values that are outstanding or incorrect but only once I have at least two rates to project the pattern. Others earning rates I have got from the game itself by noting the values as I level up each dragon that I am looking for info on.

It may be a consideration to load the unique earning patterns and apply them in the same way that we apply the food costs. In the past six months or so there have been very, very few new/unique earning patterns. The notable exception was the Valiant dragon

Peter