Talk:Obstacles/@comment-86.18.156.30-20121009160250/@comment-4830404-20121009173201

Yeah, adding up the costs, the updated prices actually add up to less total cost than it used to be. Not to mention that you can expand without clearing all the obstacles if it suits your fancy, plus you're not always gonna get super expensive obstacles. So, most of the time, the cost of expansion x (even with clearing obstacles) in the new version will be less than it used to be.

The other advantage is, having the obstacles separated is good because you can choose which ones to clear at your leisure. You could even ignore some difficult obstacles till you have more money, but you wouldn't have to waste time collecting maps because you could afford move on to the next expansion instead. Collecting maps is very time-consuming since you can only get up to 20 maps per day no matter how many neighbors you have, so prioritizing this would save time. Going a day without an obstacle clear wastes less total time than going a day without collecting maps for the next expansion.