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==Current Dragon Tales==
 
==Current Dragon Tales==
<big>'''[[Grand Illusion Dragon Tales Event]]'''</big><br />
+
<big>'''[[Far Off Fortunes Dragon Tales Event]]'''</big><br />
*The Grand Illusion '''{{PAGENAME}}''' Event was available at level 17.
+
*The Far Off Fortunes '''{{PAGENAME}}''' Event was available at level 17.
*{{AvailabilityRules/DragonTalesGoal|tale=Grand Illusion|dragon=Wish}}
+
*{{AvailabilityRules/DragonTalesGoal|tale=Far Off Fortunes|dragon=Fire Garnet}}
   
   
   
<center>{{GrandIllusionSwitch}}</center>
+
<center><u>Select your level</u>:</center>
  +
<center>{{FarOffFortunesSwitch}}</center>
  +
  +
<gallery type="slideshow" position="center">
  +
Far Off FortunesDragonTales1.png
  +
Far Off FortunesDragonTales2.png
  +
</gallery>
  +
 
=='''Dragon Tales: Far Off Fortunes'''==
  +
*The jungles can be as deep as they are dangerous on the Island, and just as lucrative if you know what you're doing. The many great treasures are just waiting to be reclaimed, but who will have the gumption to see this glory through?
  +
*It was about three weeks into the journey on the Path to Water that our exploratory crew finally admitted they were lost. What made this rambunctious trio of dragons admit it after almost a month in the jungle is a mystery to this day, but they finally said something after all this time.
  +
*"We should keep moving forward!" declared the Intrepid Dragon, living up to her namesake. "If we press deeper into the jungle, we must find the treasure soon!" was her next comment, but it did not meet universal appeal...
  +
*"If we follow your plan we will surely remain lost, you foolhardy lizard!" came as a retort from the Foundation Dragon. "We've passed this ruin five times and explored it twice! Your idea of forward has us in circles. No, we must fly upward and out of the jungle and try from the sky"
  +
*Quiet as ever, the Rarity Dragon meekly offered her own suggestion: "Well we found this artifact-egg in that same ruin on the second try, maybe this can help us?" and she walked towards the gate of the ruin in questions and held up her egg.
  +
*As she released the egg from her hands it begane to open the glow! The armor on the Foundation Dragon began to react to the artifact power, while the Intrepid Dragon had no such relic to be affected. The floating egg released a burst of energy that put them all on their feet!
  +
*Suddenly they found themselves looking at a map, not of the Island, but of the stars. They knew that this would be their ticket to finding the treasure they were looking for - if they could decipher it...
  +
*They realized that if they could not see the stars through the canopy, they could use the map to navigate as if they were there! Quickly the three put all of their intellect together to navigate their way to their destination!
  +
*And there they found it, a grand temple lost to time and civilization - the birthright of dragons. Inside they found a dragon at meditation, a Plunder Dragon adorned in glowing artifact armor. She was surprised but did not show it, and she welcomed these strange dragons to her home.
  +
*The trio of dragons had their pick of her many ancient and powerful relics. Would they take artifacts of power, or maybe relics of relaxation? The choices were many, but one truth remained. The real treasure was the friendship forged along the way.
   
=='''Dragon Tales: Grand Illusion'''==
 
*It's not every day the Nova Dragon decides to stroll through the Island to debut his new magic tricks. However, it was the time for the Grand Illusion to begin, and the Nova Dragon wouldn't miss that for the world!
 
*Black Magic had always been the staple of the Grand Illusion. After all, what is best for illusions than darkness and shadows? The Abra Dragon set out to show off how illusions could be mastered with her dark magic!
 
*Cadabra Dragons have always been renowned for their mastery of White Magic. They prefer to cast their magic tricks with dazzling white lights that enchant and distract their audiences because the best illusions are ones of sparkling splendour.
 
*Now it was time to prove to all other dragons on the Island who was the master of illusions and to take the crown for the Grand Illusion! The Nova Dragon, the Abra Dragon, and the Cadabra Dragon all found themselves at the local watering hole looking for spectators to impress. The three all had the eyes of a winner, and the skill to back it up...
 
*The air was thick with the scent of Fade Firs when our magical trio locked eyes. Nova Dragon made the first move without hesitation: he asked if the others wanted to see a magic trick...
 
*Disarmed by the bold move of Nova Dragon, Abra Dragon and Cadabra Dragon could muster no other reponse but a quiet ''"yes"''.
 
*Nova Dragon locked eager eyes with Abra Dragon and pulled from his Magic Bag a vial of Fire Dust and a vial of Arcane Dust, imploring she pick one. Abra Dragon picked the Arcane Dust and without a second to waste Nova Dragon should ''"Abra!"'' and the dust disappeared!
 
*Cadabra Dragon tried to solve the mystery, but she had no time to figure it out before she was offered Fire Dust and Air Dust! In a panic, she selected the Air Dust, and with a echoing ''"Cadabra!"'' from Nova Dragon, this dust vanished as well!
 
*Neither Abra nor Cadabra Dragon had a chance to think before the final shout came: ''"Alakazam!"'' erupted from Nova Dragon's maw. Suddenly the Laylines surrounding them began to glow intensely and a mysterious serpentine beast appeared before them. It was the Prophecy Dragon, and he was here to tell their futures!
 
*It was at this moment that they realized this was truly the Grand Illusion; Nova Dragon had conjured exactly what they had wanted based off their decisions. They would have no prophecies today, but they did learn a valuable lesson instead. Not everything you see is real, but you don't have to limit yourself to the dull routine of reality if it means you can have a good time and meet new people.
 
   
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 17:38, 11 September 2020

Feature Overview

How it works...

Dragon Tales Archive
Dragon Tales Archive


  • Complete all Chapters of the Dragon Tales events to earn new dragons and learn about the origins of the Dragon Isles along the way!
  • New prize after completing each chapter!
  • This page contains the most recent or currently active Dragon Tales Event.
  • A list of all Dragon Tale Events can be found here.



Please refrain from posting Neighbor requests on this page or any other Dragon Tales page.

***As per the Dragon Story Wiki:Code of Conduct - Neighbor Request: The Neighbors page is the only place outside of a user's profile and personal pages for neighbor requests to be posted. Any neighbor requests posted outside of the designated areas will be removed.***



Current Dragon Tales

Far Off Fortunes Dragon Tales Event


Select your level:
Levels 80-200 - Levels 32-79 - Levels 17-31

Chapter 1 (4 Acts)

1. Plant 6 Firapples. (Skip: 12Gold)
2. Harvest 6 Firapples. (Skip: 50Gold)
3. Feed ANY dragons 5 times. (Skip: 10Gold) (Prize:200 Promising LeadsPromising Lead)
4. Plant ANY 6 crops. (Skip: 12Gold)
Prize: 1 Intrepid MarkerIntrepid Marker


Chapter 2 (4 Acts)
Unlock chapter early: 5 Gold

1. Feed ANY dragons 8 times. (Skip: 16Gold)
2. Plant 3 Impruberries. (Skip: 48Gold) (Prize:200 Promising LeadsPromising Lead)
3. Collect Promising Leads from Breeding. (Skip: 30Gold) (Prize:1 Intrepid MarkerIntrepid Marker)
4. Start crafting your Intrepid Dragon. (Skip: 14Gold)
Prize: 15,000 Coins


Chapter 3 (3 Acts)
Unlock chapter early: 10 Gold

1. Finish crafting and Hatch your Intrepid Dragon. (Skip: 21Gold)
2. Raise Intrepid Dragon to level 3. (Skip: 7Gold) (Prize:200 Promising LeadsPromising Lead)
3. Start the Following Clues Quest. (Skip: 7Gold)
Prize: 2,500 Firapples


Chapter 4 (4 Acts)
Unlock chapter early: 15 Gold

1. Start the Digging for Gold Quest. (Skip: 7Gold)
2. Raise Intrepid Dragon to level 4. (Skip: 20Gold)
3. Breed with a Mist Dragon. (Skip: 50Gold) (Prize:200 Promising LeadsPromising Lead)
4. Start crafting a Leading Tree. (Skip: 20Gold)
Prize: 12 Mystic MapsMystic Map


Chapter 5 (4 Acts)
Unlock chapter early: 20 Gold

1. Raise Intrepid Dragon to level 7. (Skip: 21Gold)
2. Craft and decorate with a Leading Tree. (Skip: 25Gold) (Prize:200 Promising LeadsPromising Lead)
3. Collect Promising Leads from Breeding. (Skip: 30Gold) (Prize:1 Foundation MarkerFoundation Marker)
4. Start the Following Clues Quest. (Skip: 7Gold)
Prize: 4,000 Firapples


Chapter 6 (5 Acts)
Unlock chapter early: 25 Gold

1. Start crafting a Profiteering Point. (Skip: 12Gold)
2. Hatch a common Rarity Dragon (Breed blue + green). (Skip: 50Gold) (Prize:1 Foundation MarkerFoundation Marker)
3. Start the Digging for Gold Quest. (Skip: 15Gold)
4. Raise Intrepid Dragon to level 11. (Skip: 100Gold)
5. Collect Promising Leads from Breeding. (Skip: 60Gold)
Prize: 200 Promising LeadsPromising Lead


Chapter 7 (5 Acts)
Unlock chapter early: 30 Gold

1. Complete the Following Clues Quest. (Skip: 24Gold)
2. Raise Intrepid Dragon to level 13. (Skip: 150Gold) (Prize:1 Foundation MarkerFoundation Marker)
3. Craft and decorate with another Profiteering Point. (Skip: 25Gold) (Prize:200 Promising LeadsPromising Lead)
4. Breed with a Intrepid Dragon. (Skip: 25Gold) (Prize:1 Foundation MarkerFoundation Marker)
5. Start crafting your Foundation Dragon. (Skip: 9Gold)
Prize: 12 Island PartsIsland Part


Chapter 8 (5 Acts)
Unlock chapter early: 35 Gold

1. Raise Foundation Dragon to level 5. (Skip: 50Gold)
2. Breed Intrepid Dragon with a Rarity Dragon. (Skip: 50Gold)
3. Win 1 Fight with your Foundation Dragon. (Skip: 25Gold)
4. Raise Rarity Dragon to level 6. (Skip: 12Gold) (Prize:470 Promising LeadsPromising Lead)
5. Win 2 Fights in the Battle Arena. (Skip: 50Gold)
Prize: 4 Leading TreesLeading Tree


Chapter 9 (5 Acts)
Unlock chapter early: 45 Gold

1. Win 2 Fights with your Foundation Dragon. (Skip: 50Gold)
2. Raise Foundation Dragon to level 8. (Skip: 30Gold)
3. Complete the Following Clues Quest. (Skip: 24Gold)
4. Craft a Superb Story. (Skip: 40Gold) (Prize:800 Promising LeadsPromising Lead)
5. Raise Intrepid Dragon to level 14. (Skip: 180Gold)
Prize: 60 Raw MarblesRaw Marble


Chapter 10 (5 Acts)
Unlock chapter early: 50 Gold

1. Recieve 5 Friendly Letters from Neighbors. (Skip: 35Gold)
2. Harvest 6 Firapples. (Skip: 12Gold)
3. Raise Foundation Dragon to level 12. (Skip: 225Gold)
4. Craft and decorate with a Bursting Chest. (Skip: 75Gold)
5. Win 4 Fights in the Battle Arena. (Skip: 100Gold)
Prize: 1,340 Promising LeadsPromising Lead

Grand Prize: 1 Plunder Dragon


Dragon Tales: Far Off Fortunes

  • The jungles can be as deep as they are dangerous on the Island, and just as lucrative if you know what you're doing. The many great treasures are just waiting to be reclaimed, but who will have the gumption to see this glory through?
  • It was about three weeks into the journey on the Path to Water that our exploratory crew finally admitted they were lost. What made this rambunctious trio of dragons admit it after almost a month in the jungle is a mystery to this day, but they finally said something after all this time.
  • "We should keep moving forward!" declared the Intrepid Dragon, living up to her namesake. "If we press deeper into the jungle, we must find the treasure soon!" was her next comment, but it did not meet universal appeal...
  • "If we follow your plan we will surely remain lost, you foolhardy lizard!" came as a retort from the Foundation Dragon. "We've passed this ruin five times and explored it twice! Your idea of forward has us in circles. No, we must fly upward and out of the jungle and try from the sky"
  • Quiet as ever, the Rarity Dragon meekly offered her own suggestion: "Well we found this artifact-egg in that same ruin on the second try, maybe this can help us?" and she walked towards the gate of the ruin in questions and held up her egg.
  • As she released the egg from her hands it begane to open the glow! The armor on the Foundation Dragon began to react to the artifact power, while the Intrepid Dragon had no such relic to be affected. The floating egg released a burst of energy that put them all on their feet!
  • Suddenly they found themselves looking at a map, not of the Island, but of the stars. They knew that this would be their ticket to finding the treasure they were looking for - if they could decipher it...
  • They realized that if they could not see the stars through the canopy, they could use the map to navigate as if they were there! Quickly the three put all of their intellect together to navigate their way to their destination!
  • And there they found it, a grand temple lost to time and civilization - the birthright of dragons. Inside they found a dragon at meditation, a Plunder Dragon adorned in glowing artifact armor. She was surprised but did not show it, and she welcomed these strange dragons to her home.
  • The trio of dragons had their pick of her many ancient and powerful relics. Would they take artifacts of power, or maybe relics of relaxation? The choices were many, but one truth remained. The real treasure was the friendship forged along the way.